![avp classic 2000 mods avp classic 2000 mods](https://images.gamewatcherstatic.com/game/image/1/17/2921/medium_00310916.jpg)
Last time I ran the code on the xbox, I wasn't getting any rendering anymore so I think it's either horribly broken or there's something simple. I thought of the xbox version the other day actually. That's it! The "Classic 2000" version is great! If you want you can replace the ogg's with higher-quality files, and put older fmv's from the original game.
#Avp classic 2000 mods drivers
But I think I've played it fine (without patches besides an updated bink-library) on WinXP after nVidia made a fix in their drivers sometime around 2009. Also DEMO-versions (released in January 1999) work! Even with widescreen resolution!īut neither original nor gold edition works. On my laptop with Win7-32 & Intel GMA 4500M I have the gold edition which works fine - I have it there because I've been playing around with a level-editor (always wondered what's behind the ceiling where xenomorphs do appear). I had good time completing all levels on Director's Cut. No bugs at all (oh, maybe the game just once crashed)! No fps-drop! The music works, save/load works, no intro-videos looping sound. I'm very happy with steam's "Classic 2000" version! I've been playing for a week recently, and it was a blast from the past. Sorry for commenting before reading the previous messages, but here's my experience I want to share: After a few hours of testing a number of maps only a couple of crashes/freezes were experienced but probably this is because it the Redux is not meant to be compatible with the non-Steam version.
![avp classic 2000 mods avp classic 2000 mods](https://1.bp.blogspot.com/-Wlgu6alm__U/XTsKo4TUDuI/AAAAAAAADLQ/htkfcSi34uMlTNNfadKSmspuMyfBSZ_3ACLcBGAs/s1600/20589-1.jpg)
but only after you have tried and played through the original using AVPX as that way you will have a sound basis of comparison. The map environments have had a major face-lift but best of all, to me, are the much improved character models, obviously using an order of magnitude or more polygons such that all characters look more natural and less angular. Well of course it doesn't work with AVP Gold out of the box but it DOES with sirlemonhead's AVPX! While it takes much longer to load each mission or skirmish map you will find much to enjoy and marvel at in Mad_Max_RW's visual enhancement.
#Avp classic 2000 mods mod
As noted in the readme file, Mad_Max_RW's mod was made specifically for the re-release of AVP Gold on Steam and was not guaranteed to work with AVP Gold. Well I downloaded the two massive installation files (1.6 and 1.7GB each) which can be found at moddb, here: … r-classic-redux. If you have used sirlemonhead's great AVP Gold fix (aka AVPX, available here: ) as I do you may have also wondered whether it would work with Mad_Max_RW's AVP Classic Redux 2.0. Thought I'd share this, though I'm sure a few have tried this already.